One of the most striking features of the PS5 when it was launched on the market in 2020 was the controller DualSense, a controller that offers an advanced haptic feedback system and adaptive triggers to offer a greater feeling of immersion, functions that we will only find on the Sony controller.
If we play on PC, there is no doubt that the PlayStation controller is one of the best options available on the market, as long as we like the feeling of immersion it offers, since many users, the first thing they do , is to disable this function.
Microsoft wants to replicate the functions of the PlayStation DualSense
According to a patent called Tuning haptic feedback of a device Discovered by the media Tech4Gamers, Microsoft is working on a new control knob that could hit the market with the next generation of the Xbox or launch before the market, since the future ideas of the Microsoft console do not seem to be very clear. This patent describes a series of haptic motors inside the controller that move instead of being fixed in the grip area, just like the current Xbox controller and the PS4 controller.
These will use linear motors that move within the control to generate a system of haptic feedback superior to that currently offered by the Microsoft controller and is mounted on mechanisms that allow them to move along different axes to offer a wide range of sensations, textures and effects to add a greater sense of immersion.
Any small change that occurs will have a response in the controller’s vibration system, whether walking through different types of terrain, firing weapons or performing any other type of action that can be replicated through this vibration system.
In addition, a system of adaptive triggers that modify the trigger resistance dynamically to offer a more realistic sensation in first or third person shooting games, modifying the force necessary to press the trigger depending on the type of weapon used.
Needs collaboration from developers
As with PS5 games that are released on the market, it is necessary for developers to add support for this featuresomething that should not be a problem since many already offer it directly in PC games, in addition to PS5 titles. As we always say when we talk about a patent, this does not mean that Microsoft is working on carrying out this new command, but rather that it is only recording its operation.
In this patent no function is made to Hall effect that should incorporate both the joysticks and the triggers so that the dreaded drift effect of the controls stops being a problem in the consoles of Sony, Microsoft and Nintendo, the only manufacturers that still do not use this magnetic system that, by operating through contactless magnets , there is no wear that ends up causing the drift effect that is such a bad solution.