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NVIDIA’s new AI could be the Holy Grail for designers

Being one of the leading companies in the artificial intelligence sector, NVIDIA It has a large number of new features that have been developed to try to offer the largest possible environment related to the AI. Now, the company has introduced a new type of this technology that allows trigger sounds or modifying voices, Fugatto (Foundational Generative Audio Transformer Opus 1), which has a fairly clear objective, “to bring new capabilities to music, video games and ordinary people who want to create things.”

We see more and more advances related to artificial intelligence, something that is normal taking into account the priority that all companies are giving to this type of technology, since for many of them it is the future due to how much it makes things easier. . But this does not imply that it is something absolutely positive, since as we know it has various problems that those companies that are focusing so much on their growth have to face, the fact of how they have to be used ethically to avoid problems. with them, this being one of the main reasons why NVIDIA is not very clear when it will launch its new AI, Fugatto.

An AI that NVIDIA would seek to integrate into many different sectors

The arrival of artificial intelligence has greatly changed the way a large number of people see things, but it is clear that those who have benefited the most are large companies, either because they develop hardware for it or because they manage to make the devices much cheaper. production costs when using them. But this technology has various applications, and apparently one of the new ones that they want to try to implement NVIDIA It is related to the way in which sounds are created or voices are modified, leaving aside synthesizers (and the professionals who know how to use them) to offer a simpler solution through its new AI, Fugatto.

According to Bryan Catanzaro, vice president of applied deep learning research for the brand, this new artificial intelligence would represent a step further for various sectors, including music and video games. In this case, the difference it has compared to other AIs is the ability to choose and modify existing audio, for example, using a line played on a piano and transforming it into a line sung by a human voice.

«If we think about synthetic audio of the last 50 years, music sounds different now thanks to computers, synthesizers. I think that generative AI is going to bring new capabilities to music, to video games and to ordinary people who want to create things.

NVIDIA Grace CPU

Although, as we can imagine, there are a large number of problems that can arise due to generative artificial intelligence that can replicate human voices or any type of sound in a generalized way. In this aspect, NVIDIA They would be considering whether to present it or not and when to do it, since they are looking for a way to avoid abuses of technology that may arise when using it, such as, for example, Deepfakes or that a type of voice is directly generated that could infringe the copyright by which it is protected, such as some famous people.

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